Month: March 2016

Review: The Year of the Flood

The Year of the Flood (MaddAddam, #2)The Year of the Flood by Margaret Atwood
My rating: 4 of 5 stars

The Year of the Flood is the second book in Margaret Atwood’s MaddAddam post-apocalyptic trilogy. Set parallel to the events of the first book Oryx and Crake, The Year of the Flood gives us a different cast of characters and perspectives on the events leading up to the ‘Waterless Flood’ that wipes out most of humanity. Where Oryx and Crake gives a masculine viewpoint of power and agency, showing us the lives of two boys growing up in the Corporately controlled compounds where the wealthy, employed, scientifically and financially useful people of this pre-apocalypse dystopian society retreat, this book shows us the entwined lives of two women caught in the anarchic world of the overpopulated, under policed and dangerous world of the “pleeblands” outside the protected compounds.

Oryx and Crake showed us a world where humanity has been all but destroyed and a new breed of engineered beings have been given room to flourish. It is a tightly woven masterpiece that takes different storylines and weaves them together to the inevitable ending that we saw from the very beginning. Scenes from the main character Jimmy’s life after the apocalypse as he watches over the genetically engineered Crakers are interwoven with his childhood and life before the end of the world where he meets the boy who will take on the name Crake. Jimmy’s relationships with Crake (and Oryx) are slowly revealed alongside the mythologies that the Crakers have been creating around them. We get to watch as the hopelessness and danger of the old world is revealed to us, the horrible human excesses of greed and lust build at the same time as the danger and immediate needs of Jimmy in the future.

Oryx and Crake tells us the story of the apocalypse. The Year of the Flood uses that story as the basis to get us invested in the lives of survivors who are not directly related to the cause of the ‘Flood’ as we are given a similarly masterful interweaving of characters and timelines that builds on each other and the knowledge we have from the first book to take us deeper into how the apocalypse happens.

The second book took me longer to get into than Oryx and Crake, the hook of the mystery “how did this disaster happen” had already been explained and I was able to predict from the past narrative structure that I would have to wait till the very end of the book to get the answer to “what happens after the last scene of book one”. But I think the larger problem was that I had an easier time associating with the more familiar viewpoint of Jimmy than with the female protagonists of book two. This was a problem with myself and once I was able to acknowledge it I was able to more firmly immerse myself in the story. I was hooked throughout by Atwood’s excellent writing, her ability to craft beautiful prose is a wonder to watch. But after the initial struggle to get into the story what kept my interest was the different perspectives: the pleebland slum life vs the wealthy corps compounds from book one, the environmentalist cult compared to the technocracy and the female perspective compared to the male.

In both books the characters are passive observers to the world gone to hell and to the clinical madness and intensity of Crake and the fiery anger of Zeb and the calm collected preparations of Adam One. Jimmy was used but always had options open to him. But Tobey and Ren, the main viewpoints of the Year of the Flood are dragged around by forces outside their control as they try to maintain a level of safety and identity. The viewpoints are whole and vibrant, motivated by past fears and present worries, broken people trying to make the best of the world they are in while being trapped in their own cycles of action and inaction.

There is, as in the first book a strong current of sexual abuse running through the story. In the first book Jimmy and Crake watch porn and fantasize about one of the victimized children, Jimmy casually uses women for sex and then discards them by refusing them emotional engagement. Oryx herself is almost entirely created from Jimmy and Crake’s fantasies to serve them. In the Year of the Flood sexual violence, rape and threat of death force Tobey to join the Gardener’s, and is implicit in Ren’s work as a exotic dancer. This more refined level of sexual threat and danger is then washed away by the flood and the surviving women face the prospect of navigating a more brutal world where physically stronger men hunt them for entertainment.

Notable amount of detail and energy in this book goes into the doctrines and teachings of the environmentalist cult that Tobey and Ren find themselves involved in. The God’s Gardeners are a strange collection of transcendental thought, buddhist and christian theology and postmodern environmentalism. From the way they are treated in the story I am not sure if they are supposed to be respected or ridiculed. But they are certainly interesting.

It might be easy to discount this novel as a weaker entry than Oryx and Crake with its more passive actors, the lack of mystery and involvement in the actions that caused the apocalypse. To discount it for these things however would be to miss the power it has in showing the underside of this world. We see other perspectives that make us rethink things we have already seen: we are shown Jimmy’s misuse of women from the perspective of several of his girlfriends, we are shown a more respectful take on Amanda’s art and the God’s Gardeners than Jimmy’s narrow-minded dismissal. The marginalized voices once drowned in the noise of power and money can be heard after the old structures of the world are washed away.

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Review: Mistborn: The Final Empire

Mistborn: The Final Empire (Mistborn, #1)Mistborn: The Final Empire by Brandon Sanderson
My rating: 5 of 5 stars

Set in a world dominated by ash-falls from volcanic eruptions Mistborn: the Final Empire takes place a thousand years after the evil emperor established his oppressive dictatorial regime. In this heavy-handed feudal society a band of thieves and con-men come together and arrange a heist to steal the treasury of the immortal Lord Ruler and take down the empire.

Staged as heist story the premise is delightful by itself and could be entertaining on its own with solid execution, a suitable plan and entertaining characters, which this book has. But Mistborn doesn’t content itself to leave the story there; it goes farther, wrapping mysteries of world, religion and cosmology around the clever magic mechanics, con-artistry, political manipulations, and clever sleight-of-hand heist planning. The execution of the plan sets off a cascade of events that leads to an escalating sense of urgency and raised stakes that builds throughout the novel culminating in a carefully balanced explosion of success and failure and satisfyingly inevitable plot-turns.

This novel shows Sanderson growing in his ability to develop characters. The characters are larger than life, with extreme manifestations of loyalty, courage and ego, but they are personally motivated in ways that the characters in Elantris were not. Kelsier is one of my favorite Sanderson characters, motivated by past trauma and proceeding to action with his particular mix of suicidally ambitious planning, determination and a rock hard core of anger. Vin’s character progression is grounded by her change in situation and while the transition is probably too easy we want to believe that she can overcome her deep-seated distrust of neglect and betrayal because she is made of heroic stuff. Her scars are never ignored throughout, nor are Kelsier’s, they motivate tension with others and the world around them that they react and respond to with varying levels of heroic success and failure. They are not the deepest or most realistic characters, but they are heroic, grounded in their personal stories and motivated to action.

Sanderson is not a flowery writer. I enjoy the works of a masterful prose-crafter from time to time, but I generally prefer an unobtrusive style that gets out of the way. In this book Sanderson does that well: the writing is simple; the language is clear. It doesn’t dazzle, but it certainly doesn’t get in the way.

What this novel does particularly well is set up an imaginative and detailed world with deeply thought out magic with ecological, sociological, political and religious consequences and excellently pacing the introduction to the world and to the magic system. Everything hangs together and in the end the history of the world, the character motivation and action, the mechanics of the magic system and the cosmology all come together for a very satisfying conclusion.

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Review: The Heart Goes Last

The Heart Goes LastThe Heart Goes Last by Margaret Atwood
My rating: 4 of 5 stars

The Heart Goes Last is a dystopian science fiction novel set after the financial system has crashed and left the whole of the east coast of the United States in a deep economic depression. The main characters Charmine and Stan were average middle Americans with decent lives that seemed to be going somewhere before the collapse. Now they are living in their car and trying to make ends meet with one bartending job between them. They are vulnerable and adrift, so it is no surprise that they seek any way to gain a semblance of order. When offered they take an offer from a company called Positron, a pilot facility for a proposed re-structuring of the prison system: a closed city and prison complex where the inhabitants spend half their times in nice middle class suburban life and half their time as inmates in the prison, sharing home and cell with other individuals turn in and out on an alternating schedule.

The premise of the proposed corrective system that works this way is ridiculous, but the framework serves to criticize the misaligned incentives and power dynamic between corporations, government and individuals in need of assistance. In this structure everyone is presumed to be guilty and freedom is sacrificed in the name of ‘safety’. And as the story progresses the experiment falls into all the corruption and problems that you would expect. It serves its purpose and I feel like it is answered sufficiently by the text. It thematically ties to the rest of the story and amplifies the disaffected personal lives of the main characters, but otherwise the action could have taken place without the necessity of this setup.

Something I thought the novel did particularly well is showing us a marriage from both sides. It is one of the better fictional representations I have seen of a marriage as a collaboration of two individuals with different needs and goals that do not line up completely. In this case it is a broken marriage, but aren’t all marriages in some form or another.

After the somewhat slow setup of the world and the initial situation the novel makes a sudden descent into a rapidly unfurling sequence of surreal psychological thriller. The initial setup collapses into a bed of infidelity, betrayal, intrigue and blackmail as the structure of capitalism and the prison start devouring their respective populations. Biotechnology and neurotechnology are introduced, and identity becomes a central point of question as the plot deepens. Margaret Atwood is as always excellent at weaving a complex web of different narratives and voices together with characters that feel real in their vibrant brokenness and tying everything together around a philosophical exploration of difficult questions.

In some ways the conclusion leaves these questions unanswered, it asks the reader to make their own choice about the nobility or despicability of the characters actions, desires and intentions at the end. Are we culpable for our actions if we are coerced or overcome with passion? Is our love valuable if it is routine or without passion? Where in a relationship (between lovers, between employer and employee, between citizen and government) is manipulation and force okay? Is marriage a prison? Where is the line between give and take?

There are no heroes in this story. Most of the characters end up doing despicable things because of their circumstances, some to manipulate others and some because they are themselves being manipulated. The novel is brutal in its depiction, and tore at my heart in its portrayal of brokenness. It does not shy away from depicting broken sex and is woven throughout with adult themes. It is a surreal and dark comedy that cuts to close to home to laugh at. Even dressed up as it is with gay Elviss, knitted blue teddy-bears and over-the-top corporate greed.

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Review: Elantris

Elantris (Elantris, #1)Elantris by Brandon Sanderson
My rating: 3 of 5 stars

Elantris was Brandon Sanderson’s debut novel. It sets the tone that the rest of his works follow but shows a rougher hand at characterization and storytelling. Elantris takes the concept of zombies and translates it to a high fantasy setting and tells a story about living with an imperfect situation and attempting to make the best of it. The characters are wooden and two-dimensional and not in a satisfyingly heroic or archetypal way, they lack hooks to motivate them outside of the immediate puzzles they are faced with and the narrative suffers from the theme of working inside your situation as the characters are caught up and tumbled about by the plot without having much by way of personal goals other than surviving. All in all it is a carefully constructed puzzle but a dissatisfying story.

It is told from three different viewpoints and centers around Elantris, a city once ruled by powerful magicians blessed by a random occurrence that transformed some of the inhabitants of the country into deified wonder-workers. But ten years ago something changed and now those chosen by Elantris are cursed to an undead state where they cannot heal from any injuries but also do not die. Raoden, the prince of the kingdom that rose to fill the power vacuum after Elantris’s fall is suddenly affected by the curse and thrown into the quarantined city where he has to figure out how to survive. Meanwhile Sarene, the daughter of a distant king sent to marry Raoden to cement an alliance in the face of a threatening religious totalitarian neighbor, finds her husband ‘dead’ before she arrives but stays to try to make the alliance work. And Hrathen the warrior priest from the neighboring empire sent to convert the people to avoid the need for a bloody invasion. The story alternates between these three different viewpoints as the story builds towards the big reveal The alternating structure is interesting and carried out with workmanlike craft; it’s not particularly finessed, but it gets the job done.

Raoden is a generic good-guy scholastic prince with a goal to improve the lives of the people and is magically endowed with the will and motivation to be the only person in the 10 years since the fall of Elantris to attempt to make sense of the situation or to try making a livable situation in the city of Elantris. His character arc isn’t one of growth or change, but of knowledge. He doesn’t have to change, just to learn the truth. But his interactions with Galladon make him generally enjoyable.

Sarene is an awkward collection of supposed competences and conflicts: we are told she is too strong, too willful and too politically skilled to by an attractive mate in her home country, but what we are shown is a socially awkward and forceful woman who plays games trying to keep from giving the people around her what they ask of her. Her feminism is awkward and unsubtle, like much about her, including her supposed skill in politics. Worse, she never shows any signs of change or growth throughout.

Hrathen is possibly the most interesting character with his staunch religious zeal and unwavering commitment to converting the people of the country to avoid a bloody invasion even as he is faced with a situation that is more complicated than he expects and is shown truths that shake his reasoned approach to religion, but his perspective is often accompanied by info dumps and his character change at the end is sudden and works against his previous character direction.

The magic is interesting and the trickle of details culminating in the final revelation of how the magic systems work together with the curse of Elantris is satisfying. The religious implications of the Elantrian gods and their fall and the political situation with the neighboring countries and how the magic, including the Seons, are used is well detailed. But everything else is drawn in the broadest stroke with little nuance or vitality. Characters are wooden and sketchy, the society is blocky and the plot of political machination is drawn in wire-frame with the broad strokes put in place but the deeper motivations generally lacking. The novel tells its story but it is obvious that story is the revelation of the magic system not the development of the characters. It succeeds in telling the story of the magic system and it launched Brandon Sanderson’s writing career and I give it high marks for that.

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Stars and the Spaces Between: Thoughts About Reviewing

Looking out at the night sky you see countless points of light, stars shining down on the world. Each its own giant body far, far away giving only a glimmer of its true self. The five-star review scale is similar: visible and more interesting than nothingness, but hiding vast unknowable shapes behind a tiny point of light. I am conflicted about giving starred ratings. On the one hand I find that it is a useful and understandable metric of something; though whether that something should be enjoyment or quality (both of which are subject to personal bias and perception and should therefore never be treated as entirely objective) changes depending on individual and circumstance. On the other hand they say so little that without explaining the bounds of the scale and the metrics used they mean nothing. So I write up reviews to go with my star rating, the stars provides a quick and easily scannable metric, the review provides grounding for it and explains the thoughts that led to that conclusion. I thought it would be a good idea to explain the metrics and process that I aspire to use when writing reviews.

I try to use my starred ratings as an indication of how much I appreciate the work, with an eye towards understanding what it is trying to be and rating it on how well it achieves those goals. I used to be a little more effusive about my favorite authors and genres, handing out five star reviews much more frequently but have recently backed away from handing out four and five stars without first digging deeper to see the weaknesses in a work. My goal is to be critical, not just an effusive fanboy. Pushing the scale to the top doesn’t give as much room to indicate when something is truly exceptional. As such I have been trying to limit my five star ratings to works that are qualitatively excellent and/or exceptionally effective.

In the review I try to point out both what I think the high and low points of the story are, what it does best even when I disliked it and vice-versa. I want to be fair and generally a story has to do something right to get published. I will admit that I tend to find that it is more enjoyable writing a scathing response to a story I have a disagreement with. For example I really enjoyed writing my review of Altered Carbon and wrote it almost immediately after finishing the story; I had a pent up well of reactions to that story and I really wanted to get them out. I want to be that excited and thorough in defending a story that I like.

My goal is to be informative and insightful about the experience contained in the work I review, I want to explain what I liked and disliked specifically about the work in a respectful and clearly readable format without revealing too much off the mystery of the story. In the process I may also use it as an opportunity to reflect and respond to the general ideas that the work is presenting. I struggle sometimes with fiction, particularly genre fiction, with whether I should explicitly state what I think the underlying message is, in some cases this is fair, but frequently I don’t think it is fair to treat a work of literature as a message. Even when a work of fiction conveys ideas and perspectives, it is not necessarily presenting an argument.

I try to avoid giving a mere plot summary, I want to engage the story with what it is trying to do and how it does it: with addressing the parts of the story and the ideological backing not with explaining the narrative, though as part of that it is generally necessary to present a synopsis of the premise. I try to present an argument, but I think I frequently fail to do this coherently. I suspect that I should adhere more firmly to the academic thesis->support->conclusion format.

I wanted to set out some of my thoughts on how I review so I could be more aware of what I am doing and hopefully leverage that to make my reviews better. Next up: I review my review of reviewing and determine that I have gone too far and the universe has collapsed.

Oops.

Have a great weekend

Marlin

Review: The Three-Body Problem

The Three-Body Problem (Remembrance of Earth’s Past, #1)The Three-Body Problem by Liu Cixin
My rating: 4 of 5 stars

The Three-Body Problem is an alien first contact conspiracy thriller and the first book in a best-selling Chinese science fiction trilogy. The book was originally written in Chinese for a Chinese audience and offers a fascinating cultural perspective that is refreshingly different from western science fiction. The novel uses the Mao’s Cultural Revolution as a backdrop to the near-future setting of the primary action. It is strongly culturally grounded, the political party dynamics of the revolution and the oppression of scientists and dissenters that ensued are an integral part of the lens that informs the actions of the characters and the questions that narrative raises.

I really enjoyed the way the narrative weaves past events from the era of the Cultural Revolution into the current-day mysteries while promising interesting conflicts into the future. It is very much an establishing work, setting up a premise and doing the heavy-lifting of worldbuilding, and it does this in a remarkable way: pacing the revelations and exposition of scientific concepts with an action-thriller sensibility that keeps you engaged. The use of the ‘Three-Body Problem’ virtual game-world in the story was particularly clever in the way that it metaphorically interpreted the history of the alien world and allowed the thoroughly alien beings to be represented and explored in a way that trickled the information to the characters and the reader while making the alien concepts relatable.

It is the science part of the novel that really shines as something different. The novel could be classified as ‘fantastic hard science fiction’. It has great attention to scientific details and moderately lengthy passages of lovingly rendered technical description on orbital and quantum mechanics, particle physics and artificial intelligence. The scientific revelations are paced well and delivered in the context of the larger sequence of mysteries and new elements of the puzzle are introduced carefully. But it then takes those known scientific principles and pushes them to the extreme into the realm of fantasy, breaking down the preconceptions of the characters in how the world works and forcing the question: how do you deal with science when it can’t give you the answer? How does humanity, both individually and collectively deal with facing an unsolvable problem?

With that said about what the novel does well, the characters were generally flat and lifeless, I’m not sure if this is in part due to the translation, different cultural expectations for fictional character representation, or just the fact that the characters were mostly theoretical physicists and bureaucrats. The most engaging character was an intuitive and irascible policeman who was not versed in science, which could indicate that it is the later.

All in all this book does a really good job of setting up the possibility for a stunning conflict in book two, I am really looking forward to seeing if it pays off.

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Review: Calamity

Calamity (Reckoners, #3)Calamity by Brandon Sanderson
My rating: 3 of 5 stars

The culmination of Brandon Sanderson’s Reckoners, young adult post-apocalyptic supervillain series, Calamity immediately follows the aftermath of Firefight and takes the Reckoners on an suitably ambitious quest as they seek to execute their most daring plan yet to redeem the fallen Epics and destroy the Epic known as Calamity who is the source of the power that makes superheroes evil. But the plan is never more than an idea and the plot suffers from a split focus as the team tries to accomplish a secondary goal and get stuck on step one without coming up with an actual plan on how they were going to pull it off.

In what is apparently a tradition for this series Sanderson takes us to a new set piece city influenced by an Epic super-power. In this case it is a travelling Atlanta, now known as Ildithia, somehow turned to salt and wandering across the continent growing on one end and collapsing on the other. How this occurred is never really explained, it is just the backdrop for the action. The logistical puzzle is interesting, but it seems difficult to imagine that anyone would actually take the trouble to bother living there if they have to move every week.

It was good to see Abraham and Cody back with David and Megan, and throwing in Mizzy from the Babylon Restored Reckoner cell made for an entertaining if somewhat less competent team than in the previous books. The characters were fun and the fights and revelations were exciting, flashy and enjoyable. However, the sense of urgency and danger dissipated as the main characters dodged bullet after bullet without really trying as they were dragged through the plot rather than driving the plot with anything more than intention. The usual cascade of revelations and plot turns was in force as it always is for a Sanderson novel, but for once it felt rushed and disconnected.

“I feel, like a barrel of green ducks at a Fourth of July parade.” David says at one point in the book. The simile doesn’t make any sense at the time and his attempted explanation is humorous. It seems a fitting description for the novel, it leaves you feeling contrived, nonsensical and trapped in the middle of something that should be climactic and exciting, but really just leaves you scratching your head. Worst of all, after working through a tangle of complications and setbacks to the first step of the plan we get most of the way through the novel and come to the final battle that should cap everything off and instead of a satisfying struggle we are basically just told that everything is resolved “Just like that”. And we aren’t just talking about tieing the plot threads together and resolving character goals. No, Calamity takes the defining aspects of the setting and entirely negates it. The world has no interesting problems to resolve.

*Spoilers*

The premise of a world where some people are have super-human abilities but the superpowers inherently make them into selfish arrogant villains incapable of considering the people around them was an excellent concept, showcasing the idea that power corrupts and how easy it is to be selfish and do abhorrent things if you value yourself over others. The absolute nature, that all Epics become evil as they use their powers was part of the fascination of the stories. As the setting was explained in more detail and the origin of the powers (and evil) was revealed to be the bratty terrified god-child Calamity the interesting part was cheapened. Putting the blame on an outside power that was corrupting the ‘inherent good’ in humanity without also having an outside good as well causes the premise to fall apart. Ultimately this means that since David and Megan can stand up to Calamity and own their powers and fears then any of those selfish Epic’s controlled by Calamity’s corruption could have thrown off their corruption if they had only been willing to do the same. David does it so effortlessly. There was amazing possibilities here, but Sanderson blinked and decided to go with the tidy feel-good option that falls apart and fails to satisfy anything.

There are also problems raised by Megan’s power to bridge to alternate realities, however powerful and interesting alternate realities might seem to be, they tend to cheapen the history and narrative structure of the world they are being brought into. Usually Brandon does a very good job of explaining the limitations of a power and the fun comes from working within the limitations to achieve maximum effect or showcasing interactions with other power sets. When you introduce something like being able to travel to alternate realities, logic and limitations start to break down, and trying to add more explanation of how it works and what is possible ends up confusing things even more. It seemed an odd thing to introduce in the third novel in a series, but it made sense why Brandon Sanderson started exploring it more in depth when I saw the announcement about a new series that he is working on set in a reality tangential to the Reckoners series The Apocalypse Guard. Hopefully he can make it work in that series, but I have my doubts based on the very nature of alternate realities.

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Project: Mouse Story

When I started reading more at the beginning of the year the goal was to get back to writing more. It was my love of reading that got me into writing in the first place. So I decided that I was going to read more, write about what I’m reading and work my way up to writing more stories myself. Just like I hadn’t been entirely not reading, I have been working on stories in bits and pieces but I want to be more consistent about it. If you have been looking around this website at all you may have noticed that I added progress bars to the sidebar for my current writing projects. As you can see I am still working sporadically on rewriting my YA fantasy novel Underfoot, and I’ve started planning an “Untitled Mouse Story”.

The idea came to me when I was thinking about stories I loved as a child in reference to stories that I could tell for my children. I thought about Redwall and the countless hours I had as a child and young adult living in that world with those friendly woodland creatures. Initially I thought that there wasn’t much to be done in the genre of anthropomorphic animal fantasy that hasn’t already been done, but then I remembered that it is silly to think that way and of course that are plenty of things to explore and it doesn’t really matter if it gets compared to Redwall anyway so I started to think about the things that I liked about that world and the things that I could do with anthropomorphic animals and came up with a few ideas for a setting that I really liked.

I wanted to have realistic size differences between the animals and more animal-like characteristics as opposed to the diminished size difference and largely anthropomorphic nature of Brian Jacques animals. I wanted to play with the sense of wonder and scale that could evoke. I realized that this would make the world more brutal and dangerous than Jacques setting, as the natural predators to the smaller animals would be truly terrifying from the perspective of the prey, but I also liked that so I started coming up with ways that would shape the world. In the process of Google image searching for inspiration I stumbled upon Mouse Guard a comic that sounds like it takes a similar direction to what I was looking for, with a whole mouse country protected by a dedicated collection of guardmice defending it from outside threats. I really liked the way the art looked and there was also a Mouse Guard tabletop RPG where you play a Mouse in the Mouse Guard (which sounded awesome so I bought it because I have a weakness for collecting tabletop RPG books, someday the kids will be old enough to play with me, someday.)

I haven’t had a chance to read any of the Mouse Guard books yet so I don’t really know how they play out, but I still want to play around with a setting in the same vein and I don’t believe anything like Brian Jacques strange insistence on not reading anything for fear of being influenced by it (which probably explains how every Redwall book ended up being very similar). My understanding of the creative process leaves room to borrow and modify concepts others have used and to create in a larger context.

So I stared drawing up some ideas and figuring out a direction I wanted to go with the concept. I am leaning towards making the setting reminiscent of the American frontier because I thought that would fit the blend of wild and dangerous but still with some civilization that I wanted too evoke. Also because I had an image in my mind of rat inventors running a industrial foundry where they experiment with machines and create weapons, traps and other mechanical devices. I want to lean towards the animal side of anthropomorphism, with grasping hands and tool use, but probably not much in the way of clothing or upright walking.

So far I have a main character who is a mouse named Veil who leaves the more civilized land to come to the frontier to start a new life with his two childmice and finds that he has exchanged the familiar dangers of living in the city with the new dangers of living in the wild and he has to learn how to make it work while still keeping his family safe. Veil discovers a rag-tag band of heroes trying to protect the settlers from carnivores and other dangers and becomes the first mouse to join their ranks. Its going to be an adventure story with animal heroes fighting against stronger foes and surviving through perseverance, ingenuity, and cooperation.

Review: Blue Mars

Blue Mars (Mars Trilogy, #3)Blue Mars by Kim Stanley Robinson
My rating: 2 of 5 stars

There are some heartfelt reflections and character moments that come out of this novel, and the theme of humanity becoming something else by interacting with different places and having more time to live is interesting. But the story is, like the lives of its characters, too long, too passive and self-absorbed with introspection.

The conclusion of Kim Stanley Robinson’s Mars Trilogy is sprawling and slow: giving us multiple character vignettes across a full century of Martian development. It starts immediately after Green Mars and shows us the aftermath of the successful second revolution that gives Mars its independence from Earth. The Martians build a government, a cooperative communist economy springs up and the terraforming concludes with blue oceans, breathable air and terran wildlife across the face of the planet.

After the unifying force of corporate oppression is lifted by (mostly) non-violent resistance, cooperative effort, democratic decision, and a very timely natural disaster on earth Mars is now the leader of the two-planet system and their technology and aid provide the momentum for humanity to accelerate their expansion to the asteroids and other planatiods in the Sol system. The viewpoint characters in this chapter of the trilogy don’t change much. We only have one memorable addition (Zo Boone) but she doesn’t do anything other than model a hedonistic nihilistic response to the world and then disappears, but we continue to have removals as the older first colonists start to die. After the needs of living underground and resisting the corporations are gone the characters go their separate ways, with their goals accomplished and the corporations defeated, the characters we have come to be interested in all fade into the background. Instead of being given viewpoint characters who take action we are see the world through the eyes of those who acted in the past as they watch other characters take action to change the world. As such the narrative is slow, meandering and directionless.

The story seems to be about the different characters trying to figure out what ‘Mars’ means for them as they disperse and no longer have to fight for their identity against Earth. But as they do this all the characters lose their personalities and take on a melancholic air at the loss of identity as they blend together in a vague mess of sorrow and people around them die, for the most part they don’t attempt to take action and they just wait to die.

The most interesting parts were the glimpses we were given of other worlds, but this is made less enjoyable by the way these encounters are used to deepen the angst and dissatisfaction of the viewpoint characters. Maya, Michel and Nirgal take a trip to earth where Michel descends into sorrowful nostalgia, Maya (not a viewpoint at this point) talks to the UN and arranges diplomatic stuff off stage, and Nirgal tries to find the Martian mother-figure and cult-leader Hiroko who disappeared during the revolution. Ann and Zo travel to the Jovian Moons and Uranus where Ann laments the terraforming efforts that ‘destroy’ the natural effects of the past and Zo does what her mother wants her to do and manipulates the colonists to back Jackie’s plans to unify the system against Earth. We also get to see Mercury through Zo’s eyes and are given a flyby of Venus. This expansion of what we are looking at is interesting and the glimpses we get at how people are solving the different problems of their different surroundings are very interesting, but it still feels like a loss of scope from a narrative direction.

I can appreciate that the characters are all looking for something, losing their connection to their past and trying to come to terms with their existance now that their primary goal is accomplished, and the novel conveys that feeling to the reader. But at the same time we lose our connection to their past which is the story that we were interested in and are forced to sit through chapters of existential malaise and tedium as we wait for someone to try to do something about it.

The culmination of this story isn’t a major political event, or change in Earth-Mars relations, though there is one of those building in the background that is resolved tangentially. Fittingly for the existential enemy that the characters are facing, the climax for the trilogy is when Saxifrage Russell, the great terraforming genius who started the process of turning Mars into a physically livable place when he arrived with the first hundred, expands his polymath scientific abilities into the realm of brain function and tries to come up with a drug that will help the recipients of the longevity treatments revisit their past memories which have been lost through the centuries and re-gain their connection to who they used to be, making Mars into a mentally livable place.

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Review: Firefight

Firefight (Reckoners, #2)Firefight by Brandon Sanderson
My rating: 3 of 5 stars

“Well, trust me,” I said. “I’m more intense than I look. I’m intense like a lion is orange.” – David Charleston ‘Firefight’

Firefight is the second book in Brandon Sanderson’s dystopian YA Reckoners trilogy. The series is set in a post-apocalyptic fractured America in which superheroes have come but the source that grants them their powers also causes them to be arrogant, selfish and destructive with no regard for anyone around them. The Reckoners are a group of humans fighting back against the tyranny and oppression of the Epics mostly by trying to assassinate the ones they can. This book continues after Steelheart, but does not stand as well on its own. It suffers from second book syndrome. It’s not a bad book, but lacks context without the first book and does most of its heavy lifting to set up the conclusion to the trilogy. It still manages to be a fun adventure with a comic-book sensibility, interesting worldbuilding and well thought out super-power action.

Following Steelheart, Firefight continues the story of David Charleston after he falls in with the Reckoners to help him fulfill his personal life-long goal of getting revenge by killing Steelheart (the supposedly invincible Epic who rules Dystopian Chicago (Newcago) and casually murdered David’s father in the prologue to Steelheart.) In the first book the premise was new and exciting and David’s awkward humor, social incompetence and fanboyish knowledge of epics was endearing, but this book has trouble moving past that. David’s obsession with Megan and the lack of an immediately visible personal connection with the mission that takes the Newcago Reckoners to Babilar puts a wrench in the focused direction and structure of the first book and we end up in a slower paced almost teen-melodrama for a while.

The writing works well enough, though David’s propensity for bad similes continues and Sanderson’s attempts at injecting overt humor comes across forced and a little awkward, but I couldn’t help snorting anyway. The character development is minimal, the characters are very much black and white with not much in the way of nuance. A handful of new characters are introduced which end up feeling a little lackluster compared the supporting cast in Steelheart. The new city that we visit (New York City, known after the Calamity as Babylon Restored or Babilar) is interesting but we don’t have the same personal connection with it that we did Newcago in Steelheart and it just ends up being a set piece for the puzzles and action that are presented. .

The plot with its mysteries, twists, turns and reveals and the logic behind the ‘magic’ of the superpowers and weaknesses of the Epics is, as always with Sanderson, the best part of the novel, though it fell a little flatter than usual. The largest problem with the story is that the attempts at balancing the idea that Epics are inherently driven to be evil with the need to have interesting villain characters and also having the possibility that some might be saved undermines the entire premise of the setting.

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